The money a player has available to gamble. For example lets say a player has $300 in his bankRoll when he entered the casino.
From that money he is thinking of using 100 for playing in the casino, the rest he is going to eat and go to see a play.
bankroll amount is $100, not the $300.
Player multiplies bet amount by this number when running count is higher than 0.
The name of player one.
The gambling session will end when the player reaches this amount in his balance.
The number of decks in a shoe.
The percentage at which the shoe gets replaced.
When checked you will need to press play after each game ends. This is done so you can study each game results with time.
When checked you will need to press play after each simulation ends. This is done so you can study each game results with time.
The hi-low strategy running count.
The number of games played in a session.
The numbers of cards in the dealer when shoe is replaced.